I spent some time going over the homegrown Codex: Lords of Oblivion I developed last year with the help of folks from the Bolter and Chainsword. It's been pretty much ignored this year, as I've been focusing almost entirely on tournaments and the like, where obviously I can't use my homegrown stuff. But, with the tournament season winding down and me getting worn out from it all, I decided to try and go back to Codex: Lords of Oblivion.
Looking through it, I noticed a glaring number of typos and incorrect rules, point costs, and minor mistakes and such, so I went through and cleaned it all up. I also adjusted some things, toned back a few th